Escape the Fleet

A 7-day Rogue-Like about navigating broken starships

Your ship is wrecked. The whole fleet is wrecked. Get to the teleporter and hope you end up in a working ship, or a ship with a long-range teleporter to get home.

Most items have more than one function. An Electric Door can be opened with an Emergency Generator, or by spending several batteries, which you might want to save to keep your spacesuit working, or load into a Zapper to destroy robots. Do you have time to go the long way around and hope to find more resources, or will you use a rare Bomb to go through the wall and straight to the Teleporter?.

I emphasized navigation and resource management over combat. Each door has multiple ways to get past, and most items have multiple uses, so you should always have some interesting decisions to make.

uses ROT.js by Ondrej Zara, used under BSD license.

https://ondras.github.io/rot.js/hp/

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